Wednesday, January 21, 2004
Not keeping up with the blog, am I? After having avoided doing work as much as possible for the last week, it's all caught up with me over the last couple of days. It's not too bad though: I'm still on top of things. I've spent a bit of time having a go at creating levels for Half-Life again using QuArK. Having had problems with the program being a bit unstable in the past, I've been suprised by just how stable the current version is. I haven't actually had any crashes, and only a couple of lock-ups in the 3D views, and I definitely haven't lost any work to failures in QuArK. I've been having a lot of trouble with the func_tracktrain entity and its associated bits and pieces. I've been trying to emulate the look and feel of the the Half-Life level "On a Rail" (c2a2) but I just can't get it to look right... I think I'm going to have to consign the map to my collection of failed maps. And of course I've been practising the horn and shooting. I shot a 96, possibly a 97 yesterday evening!